Although the first multiplayer options of the GTA saga were born limited with the first game of the series and then expanded with the deliveries of PSP, Rock star dispensed from the online at its memorable Grand Theft Auto III, Even when the study had experienced with these options in its great open world. What led Rock star to make this decision? In a recent interview with the Killazspain channel, which was one of the founders of the study, and also responsible for the birth of great titles of GTA or even Max Payne, has drowned on this issue.
There was nothing worse than taking a broken multiplayer, that would have killed Jamie King According to Jamie King, who left Rock star in 2006, in the study were very aware of the multiplayer. Sam House is very intelligent, very astute, and He has a great vision of the future, says the former director. At that time, the MMOs and multiplayer games flourished, but the online was still very young, it was Call of Duty in Xbox that really, from a technical perspective of the player in consoles, was beginning to grow online in consoles. Therefore, he adds, when they worked on GTA 3, they took into account the multiplayer options, but was technically very difficult to get GTA to run on consoles as they were [at that time], especially in PlayStation 2.
With a technology yet without exploiting to the maximum in the Sony console, the following question was asked in Rock star: ‘Where do we start?’ Because we never wanted to put something in the game that was not great, and the whole theme of the multiplayer, programming, network code… supposed a great effort, explains King. It was too much work, and we were not going to get it out well, and there was nothing worse than taking a broken multiplayer, that would have killed us.
We never wanted to put something in the game that was not great Jamie King Rock star preferred to be patient Although that would imply that the fans will ask for two or three years ‘Where is the multiplayer? Where is the online? ? ‘ But for us [Create multiplayer] meant a great distraction for our ultimate goal. And it’s a shame, but I think that, in a way, it was like the cusp in that debate about the content of video games.
As it has happened on other occasions, they would be players those who would rescue this multiplayer in GTA 3. Rock star would give the definitive leap to the multiplayer in his success series with the fantastic GTA IV, although it has undoubtedly been Grand Theft Auto Online He who has seated the bases of a multiplayer gaming experience that perfectly reflects the GTA essence. During these last years, Jamie King has overturned his efforts in the world of ESPORTS.